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devel:plugins:start [2018/09/26 18:19] – [Module class] Added description to the classes briefly detailing their meaning alex_chandevel:plugins:start [2018/10/09 11:10] danil
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 ====== Plugin development ====== ====== Plugin development ======
  
-This exercise aims at developing a basic plugin that enables editing of a new type of graph model in Workcraft. Follow the step-by-step instructions to proceed from the initial setup of the project all the way to the implementation of the model components. If you want to skip some of the steps, then just download the complete plugin source code: <wrap download>{{exercise01plugin.zip}}</wrap>+The following set of exercises aims at development of basic plugins to enable the editing and simulation of a new type of graph model in Workcraft. Follow the step-by-step instructions to proceed from the initial setup of the projectall the way to the implementation of the model components, and simulation toolsAlternatively, if you wish to skip some of the steps, download the completed plugin source code at the end of each exercise. 
 + 
 +Before continuing with these exercises make sure that you know how to [[devel:build|build Workcraft from sources]]).
  
 ===== Project setup ===== ===== Project setup =====
  
-To begin, create a new project directory called ''_Exercise01Plugin''. Note that the directories starting with an underscore are automatically ignored both by Git and the distribution builder script, therefore this is a good way to add experimental plugins that should not become part of the main Workcraft build.+For each exercise you will need to create a new project directory whose name starts with ''_'' (an underscore) and finishes with  ''Plugin'', e.g. ''_Exercise01Plugin''. Note that the directories starting with an underscore are automatically ignored both by Git and the distribution builder script, therefore this is a good way to add experimental plugins that should not become part of the main Workcraft build.
  
-Next either create or download and add the following ''build.gradle'' file below into the project directory to specify the project dependency on the Workcraft framework. For the purpose of our exercisewe will make our ''Exercise01Plugin'' only depend on the ''WorkcraftCore'' plugin:+In the project directory create ''build.gradle'' file that specifies the project dependencies. Simple plugins only depend on the Workcraft framework, ''WorkcraftCore'' project:
  
 <file shell build.gradle> <file shell build.gradle>
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 If everything has went smoothly, you are now set to go.  If everything has went smoothly, you are now set to go. 
-===== Module class ===== 
  
-As a first step to creating any new Workcraft plugin, a module class needs to be created. This class is essentially the plugin's top-most class, which implements the ''Module'' interface that allows Workcraft to detect the plugin as a new (available) model type. For this exercise, we simply just create the ''BasicModule'' class as follows:+  * [[:devel:plugin:graph|Basic model -- Directed Graph]] 
 +  * [[:devel:plugin:petri|Advanced model - Petri Net]] 
 +  * [[:devel:plugin:petri|Editor tool -- Petri net simulator]]
  
-The plugin topmost class should implement ''Module'' interface, as follows: 
- 
-<file java BasicModule.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.Framework; 
-import org.workcraft.Module; 
-import org.workcraft.PluginManager; 
- 
-public class BasicModule implements Module { 
- 
-    @Override 
-    public String getDescription() { 
-        return "Basic Module"; 
-    } 
- 
-    @Override 
-    public void init() { 
-        final Framework framework = Framework.getInstance(); 
-        final PluginManager pm = framework.getPluginManager(); 
-        pm.registerModelDescriptor(BasicDescriptor.class); 
-    } 
-} 
-</file> 
- 
-One may notice that inside the ''BasicModule'' class, the ''PluginManager'' registers a new class called ''BasicDescriptor''. The purpose of this class is to define the name of the model and how its mathematical and visual representations are given, by making it implement the ''ModelDescriptor'' class.  
- 
-In the case of the ''BasicDescriptor'' class, we simply set the display name as //Basic Model// and make it create a new ''Basic'' class that will represent its mathematical representation (which will later be discussed in the **Mathematical layer classes** section) like below: 
- 
-<file java BasicDescriptor.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.ModelDescriptor; 
-import org.workcraft.dom.VisualModelDescriptor; 
-import org.workcraft.dom.math.MathModel; 
- 
-public class BasicDescriptor implements ModelDescriptor { 
- 
-    @Override 
-    public String getDisplayName() { 
-        return "Basic Model"; 
-    } 
- 
-    @Override 
-    public MathModel createMathModel() { 
-        return new Basic(); 
-    } 
- 
-    @Override 
-    public VisualModelDescriptor getVisualModelDescriptor() { 
-        return new VisualBasicDescriptor(); 
-    } 
-} 
-</file> 
- 
-However, unlike how the ''BasicDescriptor'' handles the mathematical representation directly, it directly calls the ''VisualBasicDescriptor'' class instead to handle its visual representation. Hence, it essentially specifies the visual layer that is associated with the model.   
- 
-The class does this by implementing the ''VisualModelDescriptor'' interface, which has a method that takes in the mathematical model as an argument and uses its data to create a visual model of it. In our case, the class checks if the provided math model is a ''Basic'' model and produces either a new ''VisualBasic'' model (if successful) or an exception (if unsuccessful):  
- 
-<file java VisualBasicDescriptor.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.VisualModelDescriptor; 
-import org.workcraft.dom.math.MathModel; 
-import org.workcraft.dom.visual.VisualModel; 
- 
-public class VisualBasicDescriptor implements VisualModelDescriptor { 
- 
-    @Override 
-    public VisualModel create(MathModel mathModel) { 
-        if (mathModel instanceof Basic) { 
-            return new VisualBasic((Basic) mathModel); 
-        } 
-        throw new RuntimeException("Unsupported math model type"); 
-    } 
-} 
-</file> 
- 
-As a result, we have registered the ''Basic'' and ''VisualBasic'' classes as the implementations of the mathematical and visual layers of our basic model respectively. 
- 
-===== Mathematical layer classes ===== 
- 
-The mathematical model extends the ''AbstractMathModel'' class as follows: 
- 
-<file java Basic.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.Container; 
-import org.workcraft.dom.Node; 
-import org.workcraft.dom.math.AbstractMathModel; 
-import org.workcraft.dom.math.MathConnection; 
-import org.workcraft.dom.math.MathNode; 
-import org.workcraft.dom.references.HierarchicalUniqueNameReferenceManager; 
-import org.workcraft.dom.references.ReferenceManager; 
-import org.workcraft.serialisation.References; 
-import org.workcraft.util.Hierarchy; 
- 
-public class Basic extends AbstractMathModel { 
- 
-    public Basic() { 
-        this(null); 
-    } 
- 
-    public Basic(Container root) { 
-        super(root); 
-    } 
- 
-    public MathConnection connect(Node first, Node second) { 
-        MathConnection con = new MathConnection((MathNode) first, (MathNode) second); 
-        Hierarchy.getNearestContainer(first, second).add(con); 
-        return con; 
-    } 
-} 
-</file> 
- 
-This model has one type of node that is implemented by a trivial ''Vertex'' class: 
- 
-<file java Vertex.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.annotations.VisualClass; 
-import org.workcraft.dom.math.MathNode; 
- 
-@VisualClass(VisualVertex.class) 
-public class Vertex extends MathNode { 
-} 
-</file> 
- 
-Note that ''Vertex'' is tagged by ''VisualClass'' annotation to specify how it should be visualised. 
- 
-===== Visual layer classes ===== 
- 
-The visual model extends the ''AbstractVisualModel'' and also specifies the tools available for editing the model: 
- 
-<file java VisualBasic.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.annotations.DisplayName; 
-import org.workcraft.annotations.ShortName; 
-import org.workcraft.dom.Container; 
-import org.workcraft.dom.Node; 
-import org.workcraft.dom.math.MathConnection; 
-import org.workcraft.dom.visual.AbstractVisualModel; 
-import org.workcraft.dom.visual.VisualComponent; 
-import org.workcraft.dom.visual.VisualGroup; 
-import org.workcraft.dom.visual.connections.VisualConnection; 
-import org.workcraft.exceptions.InvalidConnectionException; 
-import org.workcraft.exceptions.NodeCreationException; 
-import org.workcraft.gui.graph.generators.DefaultNodeGenerator; 
-import org.workcraft.gui.graph.tools.*; 
-import org.workcraft.util.Hierarchy; 
- 
-import java.util.ArrayList; 
-import java.util.List; 
- 
-@DisplayName("Basic") 
-@ShortName("basic") 
-public class VisualBasic extends AbstractVisualModel { 
- 
-    public VisualBasic(Basic model) { 
-        this(model, null); 
-    } 
- 
-    public VisualBasic(Basic model, VisualGroup root) { 
-        super(model, root); 
-        setGraphEditorTools(); 
-        if (root == null) { 
-            try { 
-                createDefaultFlatStructure(); 
-            } catch (NodeCreationException e) { 
-                throw new RuntimeException(e); 
-            } 
-        } 
-    } 
- 
-    private void setGraphEditorTools() { 
-        List<GraphEditorTool> tools = new ArrayList<>(); 
-        tools.add(new SelectionTool()); 
-        tools.add(new CommentGeneratorTool()); 
-        tools.add(new ConnectionTool()); 
-        tools.add(new NodeGeneratorTool(new DefaultNodeGenerator(Vertex.class))); 
-        setGraphEditorTools(tools); 
-    } 
- 
-    @Override 
-    public void validateConnection(Node first, Node second) throws InvalidConnectionException { 
-        if ((first instanceof VisualVertex) && (second instanceof VisualVertex)) return; 
- 
-        throw new InvalidConnectionException("Invalid connection."); 
-    } 
- 
-    @Override 
-    public VisualConnection connect(Node first, Node second, MathConnection mConnection) 
-            throws InvalidConnectionException { 
-        validateConnection(first, second); 
- 
-        VisualComponent v1 = (VisualComponent) first; 
-        VisualComponent v2 = (VisualComponent) second; 
-        Node m1 = v1.getReferencedComponent(); 
-        Node m2 = v2.getReferencedComponent(); 
- 
-        if (mConnection == null) { 
-            mConnection = ((Basic) getMathModel()).connect(m1, m2); 
-        } 
-        VisualConnection vConnection = new VisualConnection(mConnection, v1, v2); 
-        Container container = Hierarchy.getNearestContainer(v1, v2); 
-        container.add(vConnection); 
-        return vConnection; 
-    } 
-} 
-</file> 
- 
-Visualisation of vertex node is implemented by ''VisualVertex'' class as follows: 
- 
-<file java VisualVertex.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.visual.DrawRequest; 
-import org.workcraft.dom.visual.VisualComponent; 
-import org.workcraft.gui.Coloriser; 
- 
-import java.awt.*; 
-import java.awt.geom.Rectangle2D; 
- 
-public class VisualVertex extends VisualComponent { 
- 
-    public VisualVertex(Vertex vertex) { 
-        super(vertex); 
-    } 
- 
-    @Override 
-    public void draw(DrawRequest r) { 
-        Graphics2D g = r.getGraphics(); 
- 
-        double xy = -size / 2 + strokeWidth / 2; 
-        double wh = size - strokeWidth; 
-        Shape shape = new Rectangle2D.Double(xy, xy, wh, wh); 
- 
-        Color background = r.getDecoration().getBackground(); 
-        g.setColor(Coloriser.colorise(getFillColor(), background)); 
-        g.fill(shape); 
- 
-        Color colorisation = r.getDecoration().getColorisation(); 
-        g.setColor(Coloriser.colorise(getForegroundColor(), colorisation)); 
-        g.setStroke(new BasicStroke((float) strokeWidth)); 
-        g.draw(shape); 
- 
-        drawLabelInLocalSpace(r); 
-        drawNameInLocalSpace(r); 
-    } 
-} 
-</file> 
  
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