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devel:plugins:start [2018/09/26 12:20] – [Project setup] Minor change to description and added section including instructions for Eclipse (and all future other IDEs) alex_chandevel:plugins:start [2018/10/09 11:10] danil
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 ====== Plugin development ====== ====== Plugin development ======
  
-This exercise aims at developing a basic plugin that enables editing of a new type of graph model in Workcraft. Follow the step-by-step instructions to proceed from the initial setup of the project all the way to the implementation of the model components. If you want to skip some of the steps, then just download the complete plugin source code: <wrap download>{{exercise01plugin.zip}}</wrap>+The following set of exercises aims at development of basic plugins to enable the editing and simulation of a new type of graph model in Workcraft. Follow the step-by-step instructions to proceed from the initial setup of the projectall the way to the implementation of the model components, and simulation toolsAlternatively, if you wish to skip some of the steps, download the completed plugin source code at the end of each exercise. 
 + 
 +Before continuing with these exercises make sure that you know how to [[devel:build|build Workcraft from sources]]).
  
 ===== Project setup ===== ===== Project setup =====
  
-To begin, create a new project directory called ''_Exercise01Plugin''. Note that the directories starting with an underscore are automatically ignored both by Git and the distribution builder script, therefore this is a good way to add experimental plugins that should not become part of the main Workcraft build.+For each exercise you will need to create a new project directory whose name starts with ''_'' (an underscore) and finishes with  ''Plugin'', e.g. ''_Exercise01Plugin''. Note that the directories starting with an underscore are automatically ignored both by Git and the distribution builder script, therefore this is a good way to add experimental plugins that should not become part of the main Workcraft build.
  
-Next either create or download and add the following ''build.gradle'' file below into the project directory to specify the project dependency on the Workcraft framework. For the purpose of our exercisewe will make our ''Exercise01Plugin'' only depend on the ''WorkcraftCore'' plugin:+In the project directory create ''build.gradle'' file that specifies the project dependencies. Simple plugins only depend on the Workcraft framework, ''WorkcraftCore'' project:
  
 <file shell build.gradle> <file shell build.gradle>
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 If everything has went smoothly, you are now set to go.  If everything has went smoothly, you are now set to go. 
-===== Module class ===== 
  
-The plugin topmost class should implement ''Module'' interface, as follows:+  * [[:devel:plugin:graph|Basic model -- Directed Graph]] 
 +  * [[:devel:plugin:petri|Advanced model - Petri Net]] 
 +  * [[:devel:plugin:petri|Editor tool -- Petri net simulator]]
  
-<file java BasicModule.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.Framework; 
-import org.workcraft.Module; 
-import org.workcraft.PluginManager; 
- 
-public class BasicModule implements Module { 
- 
-    @Override 
-    public String getDescription() { 
-        return "Basic Module"; 
-    } 
- 
-    @Override 
-    public void init() { 
-        final Framework framework = Framework.getInstance(); 
-        final PluginManager pm = framework.getPluginManager(); 
-        pm.registerModelDescriptor(BasicDescriptor.class); 
-    } 
-} 
-</file> 
- 
-It registers ''BasicDescriptor'' as the descriptor of the model: 
- 
-<file java BasicDescriptor.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.ModelDescriptor; 
-import org.workcraft.dom.VisualModelDescriptor; 
-import org.workcraft.dom.math.MathModel; 
- 
-public class BasicDescriptor implements ModelDescriptor { 
- 
-    @Override 
-    public String getDisplayName() { 
-        return "Basic Model"; 
-    } 
- 
-    @Override 
-    public MathModel createMathModel() { 
-        return new Basic(); 
-    } 
- 
-    @Override 
-    public VisualModelDescriptor getVisualModelDescriptor() { 
-        return new VisualBasicDescriptor(); 
-    } 
-} 
-</file> 
- 
-And ''VisualBasicDescriptor'' class specifies the visual layer associated with the model: 
- 
-<file java VisualBasicDescriptor.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.VisualModelDescriptor; 
-import org.workcraft.dom.math.MathModel; 
-import org.workcraft.dom.visual.VisualModel; 
- 
-public class VisualBasicDescriptor implements VisualModelDescriptor { 
- 
-    @Override 
-    public VisualModel create(MathModel mathModel) { 
-        if (mathModel instanceof Basic) { 
-            return new VisualBasic((Basic) mathModel); 
-        } 
-        throw new RuntimeException("Unsupported math model type"); 
-    } 
-} 
-</file> 
- 
-Thus we have registered ''Basic'' and ''VisualBasic'' classes as the implementations of mathematical and visual layers of our basic model. 
- 
-===== Mathematical layer classes ===== 
- 
-The mathematical model extends the ''AbstractMathModel'' class as follows: 
- 
-<file java Basic.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.Container; 
-import org.workcraft.dom.Node; 
-import org.workcraft.dom.math.AbstractMathModel; 
-import org.workcraft.dom.math.MathConnection; 
-import org.workcraft.dom.math.MathNode; 
-import org.workcraft.dom.references.HierarchicalUniqueNameReferenceManager; 
-import org.workcraft.dom.references.ReferenceManager; 
-import org.workcraft.serialisation.References; 
-import org.workcraft.util.Hierarchy; 
- 
-public class Basic extends AbstractMathModel { 
- 
-    public Basic() { 
-        this(null); 
-    } 
- 
-    public Basic(Container root) { 
-        super(root); 
-    } 
- 
-    public MathConnection connect(Node first, Node second) { 
-        MathConnection con = new MathConnection((MathNode) first, (MathNode) second); 
-        Hierarchy.getNearestContainer(first, second).add(con); 
-        return con; 
-    } 
-} 
-</file> 
- 
-This model has one type of node that is implemented by a trivial ''Vertex'' class: 
- 
-<file java Vertex.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.annotations.VisualClass; 
-import org.workcraft.dom.math.MathNode; 
- 
-@VisualClass(VisualVertex.class) 
-public class Vertex extends MathNode { 
-} 
-</file> 
- 
-Note that ''Vertex'' is tagged by ''VisualClass'' annotation to specify how it should be visualised. 
- 
-===== Visual layer classes ===== 
- 
-The visual model extends the ''AbstractVisualModel'' and also specifies the tools available for editing the model: 
- 
-<file java VisualBasic.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.annotations.DisplayName; 
-import org.workcraft.annotations.ShortName; 
-import org.workcraft.dom.Container; 
-import org.workcraft.dom.Node; 
-import org.workcraft.dom.math.MathConnection; 
-import org.workcraft.dom.visual.AbstractVisualModel; 
-import org.workcraft.dom.visual.VisualComponent; 
-import org.workcraft.dom.visual.VisualGroup; 
-import org.workcraft.dom.visual.connections.VisualConnection; 
-import org.workcraft.exceptions.InvalidConnectionException; 
-import org.workcraft.exceptions.NodeCreationException; 
-import org.workcraft.gui.graph.generators.DefaultNodeGenerator; 
-import org.workcraft.gui.graph.tools.*; 
-import org.workcraft.util.Hierarchy; 
- 
-import java.util.ArrayList; 
-import java.util.List; 
- 
-@DisplayName("Basic") 
-@ShortName("basic") 
-public class VisualBasic extends AbstractVisualModel { 
- 
-    public VisualBasic(Basic model) { 
-        this(model, null); 
-    } 
- 
-    public VisualBasic(Basic model, VisualGroup root) { 
-        super(model, root); 
-        setGraphEditorTools(); 
-        if (root == null) { 
-            try { 
-                createDefaultFlatStructure(); 
-            } catch (NodeCreationException e) { 
-                throw new RuntimeException(e); 
-            } 
-        } 
-    } 
- 
-    private void setGraphEditorTools() { 
-        List<GraphEditorTool> tools = new ArrayList<>(); 
-        tools.add(new SelectionTool()); 
-        tools.add(new CommentGeneratorTool()); 
-        tools.add(new ConnectionTool()); 
-        tools.add(new NodeGeneratorTool(new DefaultNodeGenerator(Vertex.class))); 
-        setGraphEditorTools(tools); 
-    } 
- 
-    @Override 
-    public void validateConnection(Node first, Node second) throws InvalidConnectionException { 
-        if ((first instanceof VisualVertex) && (second instanceof VisualVertex)) return; 
- 
-        throw new InvalidConnectionException("Invalid connection."); 
-    } 
- 
-    @Override 
-    public VisualConnection connect(Node first, Node second, MathConnection mConnection) 
-            throws InvalidConnectionException { 
-        validateConnection(first, second); 
- 
-        VisualComponent v1 = (VisualComponent) first; 
-        VisualComponent v2 = (VisualComponent) second; 
-        Node m1 = v1.getReferencedComponent(); 
-        Node m2 = v2.getReferencedComponent(); 
- 
-        if (mConnection == null) { 
-            mConnection = ((Basic) getMathModel()).connect(m1, m2); 
-        } 
-        VisualConnection vConnection = new VisualConnection(mConnection, v1, v2); 
-        Container container = Hierarchy.getNearestContainer(v1, v2); 
-        container.add(vConnection); 
-        return vConnection; 
-    } 
-} 
-</file> 
- 
-Visualisation of vertex node is implemented by ''VisualVertex'' class as follows: 
- 
-<file java VisualVertex.java> 
-package org.workcraft.plugins.basic; 
- 
-import org.workcraft.dom.visual.DrawRequest; 
-import org.workcraft.dom.visual.VisualComponent; 
-import org.workcraft.gui.Coloriser; 
- 
-import java.awt.*; 
-import java.awt.geom.Rectangle2D; 
- 
-public class VisualVertex extends VisualComponent { 
- 
-    public VisualVertex(Vertex vertex) { 
-        super(vertex); 
-    } 
- 
-    @Override 
-    public void draw(DrawRequest r) { 
-        Graphics2D g = r.getGraphics(); 
- 
-        double xy = -size / 2 + strokeWidth / 2; 
-        double wh = size - strokeWidth; 
-        Shape shape = new Rectangle2D.Double(xy, xy, wh, wh); 
- 
-        Color background = r.getDecoration().getBackground(); 
-        g.setColor(Coloriser.colorise(getFillColor(), background)); 
-        g.fill(shape); 
- 
-        Color colorisation = r.getDecoration().getColorisation(); 
-        g.setColor(Coloriser.colorise(getForegroundColor(), colorisation)); 
-        g.setStroke(new BasicStroke((float) strokeWidth)); 
-        g.draw(shape); 
- 
-        drawLabelInLocalSpace(r); 
-        drawNameInLocalSpace(r); 
-    } 
-} 
-</file> 
  
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